Often, when talking to an NPC, the player will receive a challenge scrollpuzzle box or light box that they must solve before receiving the next clue. Once the solution is found, the player can get their next clue by talking to that NPC. The solution of an anagram is always the name of an NPC. For example: orchestra is an anagram of carthorse. Hard clue scrolls can be between four and six clues long, with multiple enemies to defeat and can have high-levelled quest requirements.Īn anagram is a string of letters, which can be rearranged into another word or phrase. Find a long-branched tree on the west side of the lake and use a rope on the long branch.For the main article, see Treasure Trails. South of Og 's tribe, you should see an island with an ogre tribe on it. Only the gold bar from Toban's chest will work you still need a separate gold bar for later on in the quest. Talk to Og to learn that his nemesis, Tobanhas stolen a bar of gold from him if you agree to help, Og gives you a key to Toban's chest. Head north-west from the Yanille lodestone to find a tribe of ogres. To enter, you need to help three ogres - OgGrew and Toban - in exchange for pieces of an ogre relicwhich you must give to Gu'Tanoth's gate guards to prove that you're a friend to the ogres. You need to now gain access to the ogre city, Gu'Tanothto obtain a map for the skavid caves.
The wizard asks you to retrieve the power crystals from the skavids, and mentions that you should first obtain a map of the skavid caves their masters, the ogres, might be in possession of one. Examining the nails, he deduces that they are from a race of humanoids known as skavidswho live in dark caves and serve the ogres. Go back inside the watchtower and show the gathered items to the wizard. Other items obtained include an old robea damaged daggerunusual armour and a tattered eye patchthough these items have no apparent use and are not necessary for the quest. Search the bushes that are a stark contrast from the others, until you find some fingernails. You should take the lit candle from the ground floor of the watchtower, if you did not bring a light source. Due to you taking part in the ongoing investigation, the wizards will now allow the watchtower guards to let you climb up the ladder. Offer to help, and he'll suggest you investigate the area around the tower for clues. Once at the top, speak to the Watchtower Wizard seeming alarmed, he tells you that the watchtower cannot currently protect the city from the aggressive southern ogres, as the power crystals that holds the power to ward off the creatures, have been stolen. Since the guards have been ordered to keep outsiders from entering the tower, you must scale up the trellis on the northern side of the building to access it. Use a wide variety of your skills to help the wizards recover their stolen power crystals and stop the advance of the ogre hordes! To begin, head to the Yanille watchtowerlocated on the north-west border of the city. The Wizards of the Yanille Watch Tower have been reporting increased ogre sightings recently. It involves the restoration of the city's Watchtower so that it may defend itself against an ogre attack. Share this: Twitter Facebook.Watchtower is a quest about the conflict between Yanille and the ogres of Gu'Tanoth. Skip to content A coordinate clue contains a set of numbers which point to a specific location where the next clue or casket will be found. Found inside the resource area which costs 7, coins to enter. Bring an antifire potion or anti-dragon shield.
Found on Lava Dragon Isle in level 40 wilderness. You must climb the ladder of the wrecked ship and cross the gangplank then jump on the rocks until you reach the end.īring anti-poisons. Found on the rocks located north of the wrecked ship outside of Port Phasmatys. At Meiyerditch, walk up the wall until you reach a section where the boards creak, kitck the boards, and climb into the passage.ĭig west of the rubble wall. It is advised to use the protect from missiles prayer when fighting them and protect from melee when fighting the Bandosian guards. The former must be killed with either range or magic. A chart and sextant is required to determine your current location and a spade will be needed to dig at your final location.Įlite Treasure Trails will result in either a level 97 Armadylian guard or a level Bandosian guard to appear after digging in the correct location. A coordinate clue contains a set of numbers which point to a specific location where the next clue or casket will be found.